Interface ActionGameOver

interface ActionGameOver {
    endCondition: EndCondition;
    playerIndex: PlayerIndex;
    type: "gameOver";
    votes: null | readonly PlayerIndex[];
}

Properties

endCondition: EndCondition
playerIndex: PlayerIndex
type: "gameOver"
votes: null | readonly PlayerIndex[]

In a normal game, the votes array will be filled with the indices of the players who voted to terminate the game. In a replay, votes will be equal to null because the server does not store who voted to kill the game in the database.