@hanabi-live/game
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    Interface StatsState

    interface StatsState {
        cardsGotten: number;
        cardsGottenByNotes: null | number;
        cluesStillUsable: null | number;
        cluesStillUsableNotRounded: null | number;
        doubleDiscardCard: null | CardOrder;
        finalRoundEffectivelyStarted: boolean;
        maxScore: number;
        maxScorePerStack: Readonly<Tuple<number, NumSuits>>;
        numAttemptedCardsPlayed: number;
        numSubsequentBlindPlays: number;
        numSubsequentMisplays: number;
        pace: null | number;
        paceRisk: PaceRisk;
        potentialCluesLost: number;
    }
    Index

    Properties

    cardsGotten: number
    cardsGottenByNotes: null | number
    cluesStillUsable: null | number
    cluesStillUsableNotRounded: null | number
    doubleDiscardCard: null | CardOrder

    Store the order of the double-discard candidate card, or null if not in DDA.

    finalRoundEffectivelyStarted: boolean
    maxScore: number
    maxScorePerStack: Readonly<Tuple<number, NumSuits>>
    numAttemptedCardsPlayed: number

    For "Throw It in a Hole" variants.

    numSubsequentBlindPlays: number
    numSubsequentMisplays: number
    pace: null | number
    paceRisk: PaceRisk
    potentialCluesLost: number