Readonly
cardsReadonly
cardsReadonly
cluesReadonly
currentReadonly
endReadonly
playReadonly
segment"segment" mostly corresponds to the turn, with some exceptions:
The client makes a copy of the entire game state whenever "segment" changes.
This is null when dealing the initial cards, then set to 0.
Readonly
turn
Initialized to the starting player index. If this is null, it signifies that the game is over and will prevent any name frames from being highlighted on subsequent segments.